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WarLight in Unity Alpha now available: 4/21/2017 12:57:03


Krzysztof 
Level 67
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@Fizzer
- could you roughly estimate when Unity version will be "the normal one" ?
- did you delete my 'coin game with mod' ?:P
WarLight in Unity Alpha now available: 4/21/2017 16:09:32

Fizzer 
Level 64

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could you roughly estimate when Unity version will be "the normal one" ?

As soon as it's done. I don't have any time estimate.

did you delete my 'coin game with mod' ?:P

Nope, I haven't touched or even looked at it.
WarLight in Unity Alpha now available: 4/21/2017 16:28:39


Krzysztof 
Level 67
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Nope, I haven't touched or even looked at it.

Anyone beside you can delete game? Cause clicking a link gives me a message it deleted, and it surely wasn't me.
WarLight in Unity Alpha now available: 4/21/2017 22:50:18


Fleecemaster 
Level 59
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You sure it didn't time out?
WarLight in Unity Alpha now available: 4/22/2017 05:29:45

Fizzer 
Level 64

Warzone Creator
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A mostly-bugfix release is now available! Here's what's changed:


3.19.0.2 2017-04-21:
- Fixed a bug that broke single-player games that use a mod that hooks Game_Started. They would have non-functioning AIs and chat showing up. Thanks to TBest and Muli for reporting this.
- Started working on offline support. Maps for the built-in levels are now embedded in the app so they don't need to be downloaded. Once you sign in, the standalone version now lets you play the single player campaign without an internet connection. (not webgl version since it assumes you always have an internet connection).
WarLight in Unity Alpha now available: 4/23/2017 13:11:59


ps 
Level 61
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Hi Fizzer,

Tried the WebGL version yesterday on Windows + Chrome, looking good but still not very usable, here are some things i found:
- it took a long while to load if doesn't have the hardware accelaration checkbox turned on, which i typically have turned off otherwise i can't stream browser content
- it game me a popup javascript error for having tampermonkey running Muli's script (maybe this should be reported to Muli instead)
- can't paste a gameID into unity, extremely annoying to memorize number IDs from other tabs
- i clicked the mods configuration icon to check what mods are around already but it didn't list anything, wasn't it supposed to list all existing officially approved mods?!
- tried to load a game on phobia and just got out of memory error :(
WarLight in Unity Alpha now available: 4/23/2017 13:13:45


Buns157 
Level 68
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You can paste in games using ctrl and v.
WarLight in Unity Alpha now available: 4/23/2017 14:11:58


dabo1
Level 57
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the bug with muli's userscript is fixed since a while, I guess you just forgot to update it.
WarLight in Unity Alpha now available: 4/23/2017 16:27:56

Fizzer 
Level 64

Warzone Creator
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- it took a long while to load if doesn't have the hardware accelaration checkbox turned on, which i typically have turned off otherwise i can't stream browser content

What browser, and what hardware accelleration box is this? I'm not familiar with it. And why do you need it off to stream?

That being said, there are several things I'm working on that will increase the load speed. Webassembly also has a lot of promise to help the load speed a lot, but we have to wait on browsers to implement it as it's a very new technology. Flash has an advantage here as it's an application that your computer had pre-installed, whereas with Unity WebGL everything has to be loaded through Javascript.

- it game me a popup javascript error for having tampermonkey running Muli's script (maybe this should be reported to Muli instead)

Yes, please report to Muli.

can't paste a gameID into unity, extremely annoying to memorize number IDs from other tabs

The goal is to be able to click normal links from the Multi Player dashboard, so copy/pasting game IDs should never be necessary.

That being said, copy/paste is still an issue for chat and such. Unity WebGL apps don't support copy/paste from the system clipboard, which is unfortunate. I may be able to do a hacky workaround but unless browsers loosen their tight restrictions on accessing the system clipboard it'll never be perfect.

i clicked the mods configuration icon to check what mods are around already but it didn't list anything, wasn't it supposed to list all existing officially approved mods?!

Hmm they should be there. You went to Create Game and clicked Change Mods? Were you in MP or SP? Can you send me a screenshot of what you see on this page?

tried to load a game on phobia and just got out of memory error :(

You can increase the amount of memory Unity allocates by passing an extra parameter, &UnityMemory=512

The default is 256 (megabytes), so passing &UnityMemory=512 will double it to 512 megabytes. Really recommend a 64 bit browser if you're going to go to high values :)

Let me know what kind of memory values work for you, and which run out.

Thanks for the feedback!

Edited 4/23/2017 16:32:29
WarLight in Unity Alpha now available: 4/23/2017 17:05:16


TBest 
Level 60
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What browser, and what hardware accelleration box is this? I'm not familiar with it. And why do you need it off to stream?

chrome://settings/ Show advanced settings -> Go under System and there is a checkbox "Use Hardware acceleration when available."
Other browsers have it in similar manners,i think.

If you try to stream and this is checked the browser shows as a black window on the streaming client you are using (True for OBS and XSplit at least). Thus if you want to stream, this needs setting needs to be turned off. It means that WL will get noticeably slower + laggier on animation.

As a side note, the Unity Standalone can easily be streamed!

Edited 4/23/2017 17:06:42
WarLight in Unity Alpha now available: 4/23/2017 20:48:37

Fizzer 
Level 64

Warzone Creator
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Huh, I wonder why I've never needed to turn that off? Streaming Chrome works fine for me with OBS.

Edited 4/23/2017 20:48:50
WarLight in Unity Alpha now available: 4/23/2017 21:26:20

Mike
Level 59
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Have this box unchecked as otherwise I have too much coil whine (very noticable with full SSD on laptop at night), so hope Unity will work fine with this setting off. Current WL doesn't lag whatsoever (and have notice no slowing down while browsing in general since unchecked).

Edited 4/23/2017 21:27:27
WarLight in Unity Alpha now available: 4/23/2017 21:33:12


TBest 
Level 60
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@Fizzer, maybe you are doing Display Capture? That works for me too, but on a Laptop that is not something I want to stream. One misclick and I have shown my name etc. Since I only have one Display....Display capture is unfortunately not a solution. (Cropping the Display is also an ugly solution, that kinda don't work either. Again due to space issues)

What I want is to do either Game Capture or Window capture. For those to work, I need to uncheck that box.
WarLight in Unity Alpha now available: 4/24/2017 16:17:56


ViralGoat 
Level 60
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The more I play the unity version, the more I miss the feature to see how many territories a bonus has while in attack mode. Having to switch from attack mode to inspect mode and back to attack mode just to see how many territories a bonus has is a major inconvenience. I could count them myself but in the Flash version it was there when clicking the bonus.

Fizzer, could you please add this information either as a new screen or to the tooltip? I think adding this information to the tooltip (when you hover over a bonus in attack mode) would be very easy.

Currently it displays how many armies per turn the bonus has. But that information is already available without hovering over the bonus number. Could you

- add a line saying how many territories that bonus has:
"Bonus name"
"X armies per turn"
"Y territories"
or
- replace "X armies per turn" with "Y territories for X armies per turn" or something like that

Edited 4/24/2017 16:21:55
WarLight in Unity Alpha now available: 4/26/2017 14:53:00


muddleszoom
Level 59
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fizzer when are you gunna stream next
WarLight in Unity Alpha now available: 4/27/2017 14:54:57


Zephyrum
Level 60
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The unity=1 thing is so convenient! Thanks fizzer.
WarLight in Unity Alpha now available: 4/27/2017 15:25:50

Fizzer 
Level 64

Warzone Creator
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A new version is out! Here's what's changed:

3.19.0.3 2017-04-27:
- Adjusted the way double-clicking to attack works to be more reliable and not select territories underneath.
- WebGL: Since Unity WebGL doesn't support copy/paste, I added a hacky way work around it. Pressing Ctrl+C will copy the text into a <textarea> so that you can then press Ctrl+C again to copy it for real. Pressing Ctrl+V will pop up a blank <textarea> so that you can paste the text for real. It's not perfect, but it's better than nothing.
- Copying chat by long-pressing the message now flashes the message instead of popping up an annoying alert.
- Fixed a bug that sometimes caused the attack-transfer dialog animation to glitch and show the wrong size for one frame.
- Fixed the wiki button next to Overridden Bonuses and Teams. Thanks to Derfellios for reporting this.

You can now also turn Unity on by default on this page: https://www.warlight.net/ChangeUnityWebGL
WarLight in Unity Alpha now available: 4/27/2017 16:30:08


TBest 
Level 60
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HYPE!

Also, seems clan icons are not being loaded in the players tab-in game, for WebGL.
WarLight in Unity Alpha now available: 4/27/2017 17:20:16

Fizzer 
Level 64

Warzone Creator
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seems clan icons are not being loaded in the players tab-in game, for WebGL.

What browser are you using? If you clear your cache (Ctrl+Shift+Delete) and refresh, does it fix it?
WarLight in Unity Alpha now available: 4/27/2017 17:51:08


Rento 
Level 61
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They don't show on Chrome for me, but do for Firefox.

Clearing cache doesn't fix it.

Edited 4/27/2017 17:58:50
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