https://www.warlight.net/Forum/84807-diplomacy-games-big-problem?Offset=80 -- HankyPinky wrote:
But what if diplo games had their own tab under multiplayer? Or would that be unnecessary? What do you all [..] think?
Bad idea if you ask me. Let's ignore the problem explained by Angry Panda in
https://www.warlight.net/Forum/84807-diplomacy-games-big-problem?Offset=87 and pretend all games are clearly either Diplomacy or "all-out war" (sorry, don't know a better name for "non-diplo"). What would happen if somebody invents a third kind of game? In which category would that go? I don't think asking Fizzer to code a new category just for your experimental new game type (which might turn out to be no fun at all and has to be removed again a few weeks later) is a workable approach.
As it is, Warlight has a perfectly good system for finding games you like: you can see all the settings of a game before you join it (and you can even ask WL to highlight just those settings
you find the most important) and the creator of the game can describe any non-gameplay-rules in the description ("Message from host"). This allows for the creation of
any kind of game. Using a tag in the name of the game (so, instead of "RvW's Game", I'd call it "RvW's Diplo Game" or "[Diplo] RvW's Game" or something like that) it really should be fairly easy to find games you like (or, really do not like).
And even if we have a new player who has no idea what a "Diplo" is, joins one and after half a turn decides they hate it, they can still surrender and know, from that point on, to skip games like that. If they surrender with a simple "Okay, now I know what Diplo is... not my thing. Sorry for leaving so soon, have fun people!", I'm sure no reasonable players would blacklist them (if somebody still does... let's stay polite: maybe that's for the better for everybody involved).
Just about all issues mentioned in this thread are caused by people, when discovering they don't like diplo, feeling the need to express that by yelling and cursing in game chat, deliberately sabotaging the game (why not,
to them it was no fun to begin with, right, so no big loss...) or other stupidity like that.
Long story short: WL can't (forcibly) teach manners. The issue is not WL, it's people who think the world revolves around them and each and every single one of their opinions is universal, gospel truth for everybody. Nothing WL does can solve
that... :(