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Manager League: 2/18/2016 12:28:56

Larkinator
Level 27
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"I'm not 100% sure why that would bother MoD, imo..."

No matter how well he plays, his team loses. It'd be like being the oly good player on your team in hockey/soccer/football etc. where player ultimate goal is often to win the championship.
Manager League: 2/18/2016 12:58:42


Mirror 
Level 60
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I will take part

5 games count
Manager League: 2/18/2016 13:41:51

snife 
Level 56
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If im not wrong, the total money a season will generate is 675 nohhams, what means that teams cant use more then that for salaries (or 112.5 each team). But a good team can make 175 nohhams and a bad maybe only 50. The good will buy better players and will pay them, the bad will lost the good players and will have bad replacements. I think that maybe after 2 or 3 seasons we come to a very unbalanced situation (although i think that every team receiving 50 each turn helps a lot, probably something more needs to be done).


If we compare this to football/soccer or any other sports of that kind, you could expect the same. But sometimes people or teams appear or dissappear against all bets. I think you also forget about one point: A player should be able to disagree to join a team. I don't know how this would affect the behavior, but may make it more difficult for some teams to get players.
Maybe players can also negotiate about their salary?

I would really like to see that it is possible for a player to start his own team if he gained enough money. But Fleemaster is right too. There has to be a way to remove money again.
Manager League: 2/18/2016 14:04:05

Magic Mango
Level 55
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I was thinking the same about a playerbeing able to start their own team with their salary (like David Beckham) but I'm pretty sure the salary is the way money is taken out the system - it doesn't go to the players just out of the team and then spent on a luxurious lifestyle life in footy.
Can't have players disagree which team they are on, it's like holding an auction for a painting and not letting the highest bidder buy it, it doesn't work.
Manager League: 2/18/2016 16:46:18


GeneralPE
Level 56
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This would be interesting if coins were used as payment; you could spend $50 on it and get all the good players like Real Madrid.

But it would be costly and harder to do

Edited 2/18/2016 16:46:42
Manager League: 2/18/2016 16:48:37


GeneralPE
Level 56
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"But sometimes people or teams appear or disappear against all bets."
Leicester, Chelsea, Valencia.

To balance, we could work some sort of draft for low-level players or something, but I think we should leave it alone.
Manager League: 2/18/2016 16:56:33


Fleecemaster 
Level 59
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Yeah, things can always be added in later, it's good to keep it simple for now and get all the basics sorted out :)

I don't think a player should be able to say no to being bought, but then, they could still play below their ability, perhaps that can be part of it though, keep them happy, and also even give them more salary perhaps. That could make things pretty interesting! :P
Manager League: 2/18/2016 19:14:19

talia_fr0st
Level 59
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Instead of having a 30% value salary, is it not better to have negotiable salaries (like 2 stage transfers in football.
Manager League: 2/18/2016 19:26:47


Fleecemaster 
Level 59
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Maybe in the future, I guess for now it's better to keep it at 30%, it was just an idea :)

Something will have to be changed for next season though... The way the current trade is set up (performance based) isn't good, it's too easy for a player to manipulate his own "worth"

He could potentially hold a club to random (or even just to piss them off) but playing poorly, this will not only get the club no prize money, but also will lower their price, meaning the club gets less return from the pool.

I'm sure MotD will figure all this out in time though :)

Edited 2/18/2016 19:30:17
Manager League: 2/18/2016 22:34:44


Noobster11
Level 58
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Yeah but Fleece if they do that they would never get hired again.
Manager League: 2/18/2016 22:42:30


Fleecemaster 
Level 59
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But they would also be cheap, someone would buy them... then they could play full power and jump back up again.

We've got someone doing that in the 1v1 ladder right now...
https://www.warlight.net/Forum/136648-shame

Even if it wasn't obvious or intentional, it'll happen to some degree anyway. But maybe that's part of the fun? Who knows...

Banning players doing it will just get messy though, I'm just saying, maybe players being able to control their prices could cause problems...
Manager League: 2/19/2016 06:35:04


dodo comander 
Level 57
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I want play, well I want to join. This is the limit date to join right, right! So put me in that bucket! I can play the max games of 10 at a time or total, I have free time...

Edited 2/19/2016 06:55:22
Manager League: 2/19/2016 06:42:30


Python's Koala
Level 59
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I'll play 5 games at a time.
Manager League: 2/19/2016 08:42:48


Deadman 
Level 64
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There has been an update to the economy to ensure every player can contribute towards their club's earnings. This has also resulted in a slight decrease in the flat base income.(I've also updated the first post with these changes.)

Income
  • A club gets income for every game it participates in, based on the following system:
    - 1v1 : Winner - 3 Nohhams, Loser - 0.5 Nohhams
    - 2v2 : Winner - 4 Nohhams, Loser - 1 Nohhams
    - 3v3 : Winner - 5 Nohhams, Loser - 1.5 Nohhams
  • Total income from games in season 1: 375 Nohhams(from wins) + 82.5 Nohhams(from losses) = 457.5 Nohhams.
  • Max income per club from games in season 1: 125 Nohhams
  • Every club is also given a flat income of 30 Nohhams at the end of each season( to cover operational costs for the upcoming season).




The losing team only gets the income if ALL players on that team complete the game and avoid any boots. This update aims to promote reliability in the league, and even losing teams can bring in some income for clubs!

Edited 2/19/2016 08:53:36
Manager League: 2/19/2016 08:54:47


AyushTheGreat
Level 48
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What is a player Fixes a game?
Manager League: 2/19/2016 08:58:07


Deadman 
Level 64
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What is a player Fixes a game?

If someone is throwing games, I will consider permanently banning them from this league. If there is match fixing where both parties are involved, then all of the players' points in the current season are halved as well.

Basically, cheating of any sort will incur harsh penalties.
Manager League: 2/19/2016 09:36:57


Noobster11
Level 58
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When will the drafting of teams occur? Could you please tell me GMT and are you going to stream it?
Manager League: 2/19/2016 09:49:42


Ottoman Emperor
Level 59
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I. Will play 5 games
Manager League: 2/19/2016 10:46:42

talia_fr0st
Level 59
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Fleece, have you ever heard of 'regression to the mean'?

I'll explain, Wayne Rooney was one of the best strikers in the BPL, Manchester United won just about every season for over 5 years with him, now MU has regressed to the mean, as Rooney is losing his stamina through age. It's like a golden age in Sid Meier's Civilization, they are brief, but glorious times.

Of course the reverse can happen as well, like with some players that get worse briefly then regress to the mean.
Manager League: 2/19/2016 12:53:04


Fleecemaster 
Level 59
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As a scientist, I don't believe regression to the mean exists, it's part of the gamblers fallacy (trust me, I've tested this to see if it's exloitable in real life)

In a random walk system it's actually more common for the value to move away from it's starting value, ie the mean keeps changing. Well, I say more common, I should say just as likely...

I think you might be mixing up your metaphors here, what you're refering to is a boom-bust cycle:



Most games try and avoid this because it is usually deemed as unfun/unfair to lose any money you have made, most games follow an exponential growth curve instead (ever played cookie-clicker? :P)

In my games I instead try and use this to increse the player involvement, but even then, it's not easy. In life the rich always get richer, but mostly because they are smart enough to get that money in the first place, by exploiting this cycle (I made most of my money during the bank recession in 2008, because I invested after their stock price collapsed, it's easy to make money out if a system like this, because unless something collapses, it usually will recover)

Also in the Wayne Rooney case you're talking about player "form" but also the general bell curve of ability an athlete exibhits over time. There's other factors as to why ManU are playing poorly, it's not just to do with Rooney. It's also that other clubs have more money at the moment (like Chelsea, but even they are dwindling)
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