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WarLight in Unity Alpha now available: 5/16/2017 21:26:20

Mike
Level 59
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I think what he means is when he wants to replace an attack of 10 with an attack of 1, using the touch "1" on the keyboard, pressing 1 will close the attack box without changing the attacking number, instead of replacing the number of attacking armies.
WarLight in Unity Alpha now available: 5/16/2017 21:28:36


ViralGoat 
Level 60
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could you highlight the selected tab with a different color, such as red? That will make it more obvious. Right now, light gray does not make it evident that it is the selected tab. Actually, the opposite (to me, dark gray makes it look like selected, while light gray is a background color)
WarLight in Unity Alpha now available: 5/18/2017 01:05:20

Fizzer 
Level 64

Warzone Creator
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A new version is out! This update mostly is to support the new features added in Mods v0.05. See https://www.warlight.net/Forum/260832-mods-v005-live for the real changelog.

The only change specific to Unity is this one fix:

3.19.2.1 2017-05-17:
- Fixed a bug that caused an error if you selected the same color as your primary and alternate. Thanks to Muli for reporting this.
WarLight in Unity Alpha now available: 5/18/2017 12:31:00


linberson 
Level 63
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I think what he means is when he wants to replace an attack of 10 with an attack of 1, using the touch "1" on the keyboard, pressing 1 will close the attack box without changing the attacking number, instead of replacing the number of attacking armies.


yes
WarLight in Unity Alpha now available: 5/18/2017 17:15:33


ZaZa The 🐧
Level 55
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While me non-member wait for Unity client to open for everyone, how about i suggest a random template maker? Sometimes i just want a totally random game. Also, will we still have our same profile and everything as it is in Flash? Same level, etc.
WarLight in Unity Alpha now available: 5/18/2017 18:05:40


Belgian Gentleman
Level 57
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I've a suggestion for your later work in Unity having implications for the mapbuilder. I know it'll be your last work and final work in Unity but I want to say some things in hindsight which could lead to some radical changes. First of all I beyond doubt am frustrated by the current map size limit which is 3330 in width and in 2400 height. Especially the 3330 number sounds weird to me since it's such an odd number. ( not dividable by 100, what?) I never get how you got to that number since it turns out it gets even stranger than that. Go into a random game on a map fixed at the size limit (3330x2400). Issander's huge world map for example, and you'll notice there's a huge black empty space at both sides of the screen. I think it's absurd how big these empty areas are since they can be minimalised and filled.

This image by comparison will you a better view of what I mean. Between the red lines I put on the map is the maximal map size limit a map can have. The rest is empty space.



Now you'll hear me saying: why isn't this empty space not being filled? Well that's exactly my question! Why isn't it filled, Fizzer. Or even slightly being filled. The space between is too large, and moreover multiple maps are having problems (including mine) that their maps don't fit in. Especially the world maps have a problem with this. The world map is naturally bigger in width than in height. In order to preserve that width x height scale the map size limit needs to increase in width. It's simple, soft and a straightforward solution. Increase the width of the map size limit from the obscure 3330 to 3600 ! The entire map-dev community will be thankful.
WarLight in Unity Alpha now available: 5/18/2017 18:25:41


Tim 🍌 
Level 64
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I don't know if it is just me or what.
The stand alone unity was very fast and easy.
The Alpha is clunky and super lagged and slow. I switched back to Flash and I was so happy by how fast it is.
DID YOU HEAR THAT? FLASH was actually faster! And a lot faster at that.
WarLight in Unity Alpha now available: 5/18/2017 19:17:20


WarGod
Level 57
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well unity is slow and crap, takes too long to load up right now flash is a crap load faster at loading. also it appears unity is not opera compatible, i had to use chrome and i really hate using google pish.
WarLight in Unity Alpha now available: 5/18/2017 19:38:05


Muli 
Level 64
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also it appears unity is not opera compatible

I just tried it in Opera, worked perfectly fine for me.
WarLight in Unity Alpha now available: 5/19/2017 06:52:12


celticfringe 
Level 65
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Hi Fizzer just a suggestion maybe someday you could make it so we can invite certain players to specific tournament slots. This would be great for making team tournaments and clan showdown tournaments.

Thanks anyway for warlight
WarLight in Unity Alpha now available: 5/19/2017 10:54:06

Hasdrubal
Level 61
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celticfringe [WarLight Member]
Level 60

Hi Fizzer just a suggestion maybe someday you could make it so we can invite certain players to specific tournament slots. This would be great for making team tournaments and clan showdown tournaments.


And, like in ordinary games, this one can join or decline within that slot (or to change slot by own will)...

This way the teams could be predefined, which doesn't always look bad.
WarLight in Unity Alpha now available: 5/20/2017 06:37:24


Deadman 
Level 64
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@Fizzer
Please include the link to play on Unity(without enabling it by default) on your first post if possible.
(&Unity=1)
WarLight in Unity Alpha now available: 5/21/2017 13:47:39


Sephiroth
Level 61
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i couldn't repro this, but under some circumstances (i'll try to investigate more) the chat writes on the second line, even tho the cursor is on the first and no new line has been added:



EDIT: I also just experienced another chat bug that i'm not able to repro either - I clicked Enter to submit the message, it submitted it and then it opened another page on the website

Edited 5/21/2017 14:25:03
WarLight in Unity Alpha now available: 5/21/2017 14:47:15


dabo1
Level 57
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I also just experienced another chat bug that i'm not able to repro either - I clicked Enter to submit the message, it submitted it and then it opened another page on the website


You are using webgl and your mouse is at least out of the browsers opinion over the button to the other page and so it thinks you want to open the other page through the enter key.
WarLight in Unity Alpha now available: 5/23/2017 09:51:47

GreenTea 
Level 60
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It there way to turn off background music, while using new Unity UI ?
WarLight in Unity Alpha now available: 5/23/2017 10:07:51


TBest 
Level 60
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Click the Profile Icon, then settings.
WarLight in Unity Alpha now available: 5/23/2017 10:09:02

#Master [QB] 
Level 62
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Yes, if you open either the Multi-Player or Single-Player page you can see a icon of a person on the top right. Click on it and you should be able to find the settings
WarLight in Unity Alpha now available: 5/23/2017 10:09:32


DanWL 
Level 63
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You could you the volume mixer on Windows. Right-click the sound icon then click on the volume mixer.
WarLight in Unity Alpha now available: 5/23/2017 10:54:59

GreenTea 
Level 60
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Thanks, TBest!
New ui looks a bit unusual..
WarLight in Unity Alpha now available: 5/23/2017 13:20:46


dabo1
Level 57
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I think there is a bug, I am in a multiattack no split mode game and it says now I cannot issue an attack of 0armies when I try to make an order from one of my territories to another. I think this is a bug, cause if I lose the territory first, it would be an attack and so it would be possible and so the message shouldn't exist in multiattack games with no split mode.

Edited 5/23/2017 13:22:27
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